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New contest. Answer six interview questions as one of your tank crew members and you can win gold. [link]
The test server is open to anyone so you can test the new physics engine. Not sure it is good or bad, just different. Handbraking for a 180 degree turn with your gun aiming at the enemy but tank pointing for a quick retreat in 13 90 is awesome.
Expensive but neat. Convert free XP to crew XP (for gold) this weekend only.
Tier 1 tournament next week: [link]
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News

Update 9.6 Review

gman a posted Feb 20, 15



Commanders!

Are you a fan of windmills and seemingly endless slopes and hills to use as cover? Welcome to Redshire, the featured map of Wargaming’s latest Skirmish. But this isn’t just any battle! This week, we’re adding encounter rules to this 4v4, tier VI shootout.

Sign up today and see if your team has what it takes to blast their way up the leaderboards while competing for that 5,000 grand prize.

Registration: Open Now!
Registration Ends: Sunday, February 1

Skirmish V: The Redshire Encounter
Register (Alpha) ♦ Register (Bravo)
Tournament Info  ♦ Forum Discussion

Alpha registration is for the entire run of the tournament. Bravo registration is for the weekend matches only.


Schedule

The complete schedule will be provided at the end of registration, once the final teams have been determined. Rounds will begin each day at the times indicated below. Use this Time Zone Converter tool to help know what time it is in your region.

Matches begin at 19:00 PDT (22:00 EDT) unless otherwise noted.

  • Group Stage 1: February 2
  • Group Stage 2: February 3
  • Group Stage 3: February 4
  • Tiebreaker Round: February 5
  • Alpha & Bravo Playoff Round of 16: February 6
  • Alpha & Bravo Quarterfinal: February 7
  • Alpha & Bravo Semifinal: February 8, 16:00 PDT / 19:00 EDT
  • Alpha & Bravo Final: February 8

Rules

Skirmishes now have three days of group play (Monday, Tuesday, Wednesday) followed by a playoff (Friday-Sunday). Teams can choose to play only in the weekend playoff or participate in group play for better seeding and greater prizing.

After completing group play, a standings table will sort all teams across all groups based on points earned against points possible. Prizes are awarded at completion of group play to teams finishing in the top half of the standings. These teams qualify for the Alpha Playoff. All remaining teams qualify for the Bravo Playoff.

Alpha Playoff: This playoff consists of the top 50% of group play teams who will play for a larger prize pool. Group play performance will determine playoff seeding.

Bravo Playoff: This playoff consists of all remaining teams and includes teams registering solely for the weekend. These teams will compete for a smaller prize pool and the playoff brackets are not seeded.

Both the Alpha & Bravo Playoffs will use multiple brackets holding a maximum of 16 teams. This means multiple winners are awarded prizing for their standing in their respective bracket.

Please see Spookys post on the forums concerning the tournament: http://grumpyolddogs.enjin.com/forum/m/9723013/viewthread/19054048-tier-6-tournament/page/1

gman a Naaaaa, it was "Sonny" i need a beer!!! (thats his punishment for eating all the bathroom mints in the officer ...
URD1 Was his name Maus? Is that a German Experimental Super tank?
NEWS

10 Bizarre War Machines, Prototypes and Designs of WWII

(8) Landkreuzer P. 1000 Ratte, Experimantal Super Tank Design (1942 to 1943):

German weapon manufacturing company Friedrich Krupp AG designed this super heavy tank in 1942 upon approval of Adolf Hitler. But German Minister of Armaments and War Production, Albert Speer cancelled the project in 1943 before any units were constructed. At 1000 metric tons, if built, it would have been 5 times heavier than the heaviest tank ever built, Panzer VIII Maus.

10 bizarre war machines, prototypes and designs of WWII-9

Image used: Size comparison between German tanks- Landkreuzer P. 1000 Ratte, Panzer VIII Maus and Tiger II tanks

It was designed to be armed with naval artillery with 25 cm (10in) hardened stell armor. To compensate for the Ratteā€™s immense weight, it would have been fitted with three 1.2 m (3ft 11in) wide caterpillar track or treads on each side with a total 7.2m (24ft) tread width. Main weapon of the Super Tank would have been two 280 mm SK C/24 Naval guns. A 128 mm anti tank gun, eight 20 mm Flak 38 anti aircraft guns and two 15mm MG151 auto-cannons were also part of the armaments of the Ratte. Two 6,300 KW (8,400 hp) marine diesel engines of U-boats or eight 1,500KW (2,000hp) E-boat engines were supposed to be fitted with the super tank. It was supposed to carry up to 41 crews and attain maximum speed of 40kmph (25mph).

10 bizarre war machines, prototypes and designs of WWII-10

Image used: Cutaway illustration depicting the Landkreuzer P. 1000 Ratte Super Tank Design. There were no blueprints of interior of this tank; assumptions were made based on similar German battleships.

Wolf_Sniper_27   created a new thread Taugrim Teaching Videos in the Tips & Tricks forum
Wolf_Sniper_27   created a new thread Stronghold Training Vidoes in the Tips & Tricks forum
gman   published Update 9.6 Review on News
gman   published War Thunder | PATCH 1.47 HYPE | B-29 Superfortress, Maus, Inventory on News
LeftSock   added 30 Advanced days to fousers@aol.com
gman   published Skirmish V: The Redshire Encounter on News
gman   published I JUST KNEW THERE WAS A REASON I MADE SONNY ("AKA" BUNNY) A DEPUTY!!! on News
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gman   published German Experimental Super Tank (makes a Maus look like a bug!!!) on News
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